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Augmented Reality market worth $88.4 billion by 2026
Deloitte launches Unlimited Reality, an experience and impact offering for virtual worlds
New Dimension10 studio and innovation space designed to help educate, inspire and accelerate tech including VR/AR
Pikmin Bloom generated $473,000 from two million downloads
Augmented reality opportunities to explode in coming years
Smartglasses adoption in two years, fully immersive AR glasses in five says new report
VCs Shift Focus From VR To AR, Computer Vision And Machine Learning
XR breaks investment records in 2017, with new emphasis on mobile Augmented Reality, CV and ML according to new research canvassing 30 prominent VCs in Sand Hill Road and China.
$1 Billion VR/AR Investment In Last Quarter
Magic Leap and Niantic lead the way, with a total of $702 million invested between them, bringing annual total to $2.5bn.
Games Devs Choosing VR Over Console
Virtual Reality is already as popular as consoles for game development, new survey reveals.
$1.8B AR/VR Investment In Last 12 Months To Q3 2017
Digi-Capital’s Tim Merel sees a transition from a VR driven investment market to a new mobile AR driven market.
Two-speed AR/VR Market After ARKit/ARCore
Digi-Capital’s Tim Merel sees an AR upgrade, VR downgrade in the wake of recent big releases from Apple and Google.
The AR Industry Landscape, Q2 2017
The VR Fund has released its latest snapshot of the industry and finds robust increases driven by major players Facebook and Apple.
The Four Waves Of Augmented Reality
Tim Merel anticipates the stages of AR’s development and finds Apple owns them all.
Survey Finds High End VR/AR Development Growth
More developers are creating for high end VR/AR platforms, Vive leads the way to medium and long-term profitability.
$800m Investment In AR/VR In Q2 2017
Tim Merel, founder and MD at international tech advisors, Digi-Capital, examines the most recent round of investments and looks forward to the sector's growth potential.
Public Awareness Of VR/AR Doubles
A new report from Nielson shows more people are aware of immersive media, with Gear VR leading the charge.