Today's Meta Connect event covered everything from fitness to social platforms and the future of work. Alongside the reveal of the high-end Quest Pro hardware - a headset built for working professionals - and information on forthcoming games [LINK], Meta shared some data about its recent successes.
As we know, Quest 2 has regularly topped the SteamVR user survey reports in the two years since it was first announced at Connect. This summer, IDC reported that the headset was even outselling Xbox Series X/S consoles. This level of success led Meta to claim today that Quest 2 is, 'The first virtual reality device to break into the mainstream with a whole ecosystem emerging around it'.
To support this claim, Meta revealed that around one in three of the 400+ apps on the Quest store are making revenue in the millions. 33 of those titles have made over $10M in gross revenue, up 11 more titles from the most recent announcement in February. They also report that the number of apps that have made over $5M in gross revenue has doubled since last year, now at 55.
To date, over $1.5BN has been spent on games and apps in the Quest store, with a further 2,000 apps in App Lab.
Meta has also highlighted some of the biggest sellers, led by the excellent horror tie-in, The Walking Dead: Saints & Sinners. This first-person zombie survival game has surpassed $50M in revenue on Quest alone, nearly double its revenue on all other platforms.
Sticking with the horror genre, Resident Evil 4 made $2M in its first 24 hours on the Quest Store. [Read more in our developer interview.] Another game that racked up big numbers in its first 24 hours was Zenith: The Last City, reaching $1M in that time. Blade & Sorcery: Nomad made the same amount in a still-impressive two days.
But the fastest earner is also the most recent on the list. Stress Level Zero's physics sandbox Bonelab made its first $1M in less than an hour when it launched last month, making it Quest's fastest-selling app.
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See the full list of games revealed at Meta Connect here.