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Apple's ARKit 2 offers shared experiences
Persistent Augmented Reality lets users share experiences and continue where they left off
"Investigating is a natural human interest": the Silent Streets creator talks about bringing puzzle games to life
With the latest episode of the indie AR detective game available now, we spoke to Funbakers CEO Demid Tishin about what ARKit brings to the series
AR+ Comes To Pokémon GO
Apple’s ARKit enables new update, which brings true AR to the wildly popular mobile title.
Apple AR Patents Granted
The new patents, relating to compositing an AR scene, signal another success for Apple’s AR future.
AR Is A Long-term Opportunity For Mobile Gaming
Zynga CEO, Frank Gibeau, on adding Augmented Reality to CSR Racing 2 and why creative integrity is crucial to avoid being accused of gimmicks.
ARKit And ARCore Come To Unreal Engine 4
Epic Games adds support for AR on Apple and Google platforms.
Apple CEO Says No AR Glasses Soon
Tim Cook says the technology 'Doesn't exist... in a quality way'.
Google Reveals ARCore For Android
Aims to target over 100 million devices by the end of its preview period
Focal Point: Is Flatscreen AR Really AR?
Our panel of industry experts look forward to the general release of Apple’s ARKit this autumn and touchscreen’s potential as a minimum viable product for AR.
Unreal Gets ARKit Support
"We can say the word augmented with a straight face": Wargaming's Matt Daly on virtual museum exhibits
Technology and heritage come together in the AR Sturmtiger experience for HoloLens and Tango
The Best Apple ARKit Test Projects [UPDATE: 4th August]
The general public won’t have long to wait to see what AR developers have been cooking up in ARKit; here are some of our favourite experimental project videos so far.