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Deloitte launches Unlimited Reality, an experience and impact offering for virtual worlds
New Dimension10 studio and innovation space designed to help educate, inspire and accelerate tech including VR/AR
Facebook announces $50M XR Programs and Research Fund
Two-year partnership program aims to 'Build the metaverse responsibly'
Apple AR Glasses By 2020
New chipset and new OS to join new display technology, according to 'people familiar with the situation'.
Bristol Virtual Reality Lab Gets £295,000 Funding
Opposable VR sets up space for South West SMEs to research XR, supported by the University of Bristol and the University of the West of England.
VR’s Meaningful Future Must Be Fun Too
Max Scott-Slade, Game Design Director at Glitchers explores VR’s potential beyond games and suggests that making it enjoyable will lead to more meaningful results.
Public Awareness Of VR/AR Doubles
A new report from Nielson shows more people are aware of immersive media, with Gear VR leading the charge.
Student Develops VR Tech To Help People Who Stutter
An MSc student who has stuttered since the age of six is using VR to help rehabilitate people with speech impediments.
VR Games Market To Grow 84% By 2020
New research predicts steady growth for four years, America to lead revenue, and software to dominate.
50 Per Cent Who Try VR, Want VR
New research shows that half of the consumers that experience VR for themselves enjoyed it and plan to buy the hardware.
For Your Consideration: Web Roundup
Some of the top VR stories from around the web that caught our eye in the last few days.
Two Thirds Of Consumers See Value In AR
A new report shows that US consumers are enthusiastic for AR, but IT professionals are more cautious.
Force Sensor Market To Reach $1.8bn By 2027
New VR and AR controllers look set to feature force sensors, driving this interface market to reach $1.8bn annually by 2027.
Week That Was
PS VR selling strong, our industry panel launches, 10 things we learned at VR & AR World, and 2m Brits to own VR headsets this year.
New Research Tips Non-Gaming And AR To Win
PS VR to dominate 2016, non-gaming market to overtake gaming, and AR to relegate MR.