ALL THE LATEST NEWS ABOUT THE VIRTUAL + AUGMENTED + MIXED REALITY BUSINESS

Week that was

Week That Was

Week That Was

Welcome to the Week That Was on TheVirtualReport.Biz, where we bring you the highlights, biggest news and hottest topics from the world of VR, AR and MR business in the last seven days.

 

Now that the last of the three principal VR hardware platforms is available for consumers to purchase, we’re seeing a switch in focus from hardware to software, as the development community strives to fill the void of VR content and tempt more users to adopt the medium.

With this in mind, the topic of our first VR industry panel Focal Point was how businesses can ensure their survival until the installed user base increases. We think you’ll find what our panel has to say interesting...

 

Top Stories

PS VR Selling Strong In Week One 

Sony’s VR headset flies off the shelves as retailers run out of stock in its first few days on sale.

Focal Point

Our industry panel of VR experts discuss how to ensure your business survives until hardware penetration of the market takes off in 2018.

10 Things We Learned At VR & AR World 2016 

From investment advice and overseas opportunities to new hardware, advances in AI and what it’s like to wake up in VR.

 

News 

Addressing Implicit Bias Through VR 

Californian start-up introduces Virtual Reality solution for researchers and trainers.

The World’s Largest VR Library Of Real World Places 

Over 250,000 spaces instantly published in VR for free, worth more than £3.8 million.

Set Sail With New 360 Interactive Experience 

Innovative cruise line turns to virtual reality to market their newest launch.

 

Data & Research 

Two Millions Brits Will Own A VR Headset This Year 

British VR market to be dominated by smartphones in 2016.

New Research Tips Non-Gaming And AR To Win

PS VR to dominate 2016, non-gaming market to overtake gaming, and AR to relegate MR.

 

See you in seven days...


Managing Editor

Steve is an award-winning editor and copywriter with nearly 25 years’ experience specialising in consumer technology and video games. He was part of a BAFTA nominated developer studio. In addition to editing TheVirtualReport.biz, Steve contributes to BeyondGames.biz, PocketGamer.biz, PCGamesInsider.biz and BlockchainGamer.biz, as well as creating marketing content for a range of SMEs and agencies.