Speaker Profile: Edward Miller, Scape

Speaker Profile: Edward Miller, Scape

Edward Miller, Founder and CEO at Scape
, is one of 60 world-class speakers appearing at VR Connects London 2017 on the 16-17th January 2017. To hear Miller speak in person, book your ticket now!


Q: What do you do?

A: In order to overlay digital content onto the physical world, you need to know with great accuracy where the viewer is located in space. GPS based applications like Pokemon Go can guess the user’s position to within 7 meters, which simply isn’t accurate enough for rich AR experiences. The team at Scape are working on city-scale localisation technology for augmented reality. This allows ordinary devices to understand where they are in the world with sub centimeter accuracy.


Q: What makes you most excited for VR as whole?

A: For me, this is a special time for the VR and AR industry for three reasons. Firstly, hardware is getting to the stage that makes it affordable to run high-end 3D graphics on consumer devices. Secondly, the software algorithms used for understanding the world are improving at a rapid speed, due to breakthroughs in machine learning techniques. Third and finally, the accessibility of VR devices makes it easy for anybody to create 3D content, to a degree never seen before. These three conditions make it a perfect storm for artists, innovators and entrepreneurs to take advantage and create world-changing products.


Q: What are your thoughts on the way the VR industry has grown in the last 12 months?

A: The rate of change in VR this year has been truly hard to keep up with. Now that VR is finally a ‘consumer-ready product’, we’ve seen the industry take its first few steps out into the real world. Whilst some analysts’ predictions for 2017 may have been on the optimistic side, the best predictions will always come from those working in the trenches, using the technology day in, day out. And it’s good to see that those in that position are as bullish as anybody for the long-term success and growth of the medium.


Q: What major trends do you predict for VR in 2017?

A: In 2017, we’ll continue to see an increase in VR appetite and hardware but equally, we’ll also see a sharp increase in dedicated hardware for augmented-reality. As time progresses, AR, VR & mobile will combine, lowering the barrier for millions of users around the world to experience the next generation of personal computing.


Q: Which part of VR Connects/PGC London are you most looking forward to and why?

A: The biggest and best part of any conference is talking to new and interesting people, so I’m looking forward to trying the Pitch & Match meeting system to build some new relationships.


Don’t miss your chance to hear Miller’s session at VR Connects London, where he’ll give the audience a look at some of the state-of-the-art localisation technologies which will pave the way for next-generation AR content for years to come. His session is at 12:20 on the 16th January 2017. Book your ticket now!


About The Speaker

Edward Miller is an interactive imagery specialist with six years’ experience producing 360 degree video and immersive digital content. Edward has produced interactive content for the likes of BBC, UEFA, ESNP, Vogue, NHS, Daily Mail and Royal Ballet. In 2014, he created the first news documentary for the Oculus Rift, captured during the Hong Kong pro-democracy protests. Later in 2015, he created the first 360 degree video of a live surgical operation, in association with the Royal London Hospital.


About VR Connects London 2017

More than 500 delegates from the VR/AR industry will gather at London venue The Brewery on the 16-17th January 2017 for the first ever VR Connects London. Over the two days of the event, 60 expert speakers across four conference tracks will cover the key issues for the VR, AR and MR industry, from global trends and new tech to monetisation. Tickets are selling fast, so don’t miss out – get yours now!

Managing Editor

Steve is an award-winning editor and copywriter with nearly 25 years’ experience specialising in consumer technology and video games. He was part of a BAFTA nominated developer studio. In addition to editing, Steve contributes to,, and, as well as creating marketing content for a range of SMEs and agencies.