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Award-winning comic book creator and interactive storyteller, Daniel Burwen, explores how VR will change storytelling and looks at some of the successes in the medium so far.
Senior Narrative Designer, Jay Posey, answers our questions about social VR, narrative, motion sickness, the importance of prototyping, franchises and the Federation.
Breaking Fourth’s Alyssia Frankland explores the different ways of delivering narratives in VR and its implications for the future of storytelling across film, theatre and more.