Welcome to the Week That Was on TheVirtualReport.biz, where we bring you the highlights, biggest news and hottest topics from the world of VR, AR and MR business in the last seven days.
When you get the Game Developers Conference AND Mobile World Congress in the same week, you know there’s going to be lots to talk about! From LG’s new Steam VR headset and Vive eye tracking to XBox VR and a new Gear VR controller, the VR world has lit up this week.
We’re also proud to share with you our very first VR Industry Trends report - completely free! 35 pages of industry insight await...
The results of our first VR+AR+MR developer trends survey are in! Find out what our readership forecasts for the sector, including their ambitions, hopes and fears for 2017 and beyond...
Windows MR Headsets will work with all XBox Ones as well as PC, developer kits start shipping this month.
Oculus announces $200 off the price of Rift and Touch, now $598.
Industry leaders join forces to create the OpenXR Working Group and establish the VR and AR industry standard.
Prototype hardware to be shown at GDC.
Prototype hardware to be demoed in Valve’s booth at San Francisco Show.
Samsung has announced its updated Gear VR, along with the first look at its new controller.
Announced at GDC 2017; key features of Unity 5.6, what will replace it, and the XR Foundation Toolkit.
Oculus Offers 250 Rift And Touch Kits through the Unreal Dev Grants program.
Google reveals that 10 million headsets have led to 160 million app downloads.
Japanese entertainment company is first VR platform to release sales figures, targets one million units by mid-April.
Epic game free for all Touch owners, complete with the Robo Recall Mod Kit.
Owlchemy Labs fend off tough competition to take the first ever VR/AR award at the San Francisco event.
HTC Vive has announced the prices and availability of Vive Trackers and the Deluxe Audio Strap to developers and consumers.
PS VR takes aim on its new gun controller to release alongside new FPS, Farpoint, on 16th May.
HTC announces finance plans for Vive hardware in the USA and China, Europe to follow.
Launched at GDC: Create a one-of-a-kind VR corner office combining gaming, social media, productivity, video streaming and more.
While a $200 discount on Rift and Touch kits sounds great to consumers yet to purchase, is that the whole story...
Following an announcement by Google, we’ve updated the total number of consumers that own a VR headset.
Petur Thorarinsson of Solfar revealed the tricks of the trade in his VRDC panel on Monday.
American content consumers will lead market growth to $143.3b in 2020.
New research shows that retailers should target emerging tech to capitalise on consumer appetite.
Brexit and Trump main drivers for desire to live fulltime in VR.
Our industry panel of VR experts on whether spatial audio deserves more recognition in creating immersive virtual worlds.
See you in seven days...