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MWC: Google Launches ARCore 1.0

MWC: Google Launches ARCore 1.0

ARCore, Google’s Augmented Reality SDK for Android, is now out of preview and launching as version 1.0, it was announced at Mobile World Congress.

The 1.0 update features improved environmental understanding that enables users to place virtual assets on textured surfaces like posters, furniture, toy boxes, books, cans and more. Android Studio Beta now supports ARCore in the Emulator, so you can quickly test your app in a virtual environment right from your desktop.

Developers can now publish AR apps to the Play Store.

 

100m Installed User Base

ARCore works on 100 million Android smartphones across 13 different models right now:

  • Google: Pixel, Pixel XL, Pixel 2 and Pixel 2 XL
  • Samsung: Galaxy S8, S8+, Note8, S7 and S7 edge
  • LGE: V30 and V30+ (Android O only)
  • ASUS: Zenfone AR
  • OnePlus: OnePlus 5

Google is also partnering with many manufacturers to enable their upcoming devices this year, including Samsung, Huawei, LGE, Motorola, ASUS, Xiaomi, HMD/Nokia, ZTE, Sony Mobile, and Vivo. ARCore support also extends to the Chinese market on partner devices sold there, starting with Huawei, Xiaomi and Samsung.


Editor

Steve is an award-winning editor and copywriter with 20 years’ experience specialising in consumer technology and video games. He was part of a BAFTA nominated developer studio as project manager for the UK’s first fully interactive digital TV channel. In addition to editing TheVirtualReport.biz, Steve contributes to PocketGamer.biz, PCGamesInsider.biz and BlockchainGamer.biz, as well as creating marketing content for a range of SMEs and agencies.

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