Virtual Reality Data Glove Launched

Virtual Reality Data Glove Launched

BeBop Sensors has announced its Marcel Modular Data Gloves for VR/AR OEMs. Designed for accurate control and navigation, the gloves are available in 5, 10, and 14 sensor versions. The data gloves provide haptic feedback, and sense knuckle and abduction motion of the human hand for real-time control of games and environments.

BeBop’s basic configuration provides high speed sensor processing as well as a 6 or 9 Degrees of Freedom Inertial Measurement Unit, which measures acceleration and angular rate. Fast, deterministic sensing provides sub-frame latency at 120 Hz. Designed by award-winning musical instrument creator and BeBop Sensors CEO, Keith McMillen, he said, “All controllers need to be accurate and fast. If latency is more than 6-8 milliseconds, you’re out of the band.”


Tactile And Audio Haptics For A More Realistic Touch Experience

Mezzanine boards can be added to the printed circuit board assembly stack to add functionality, such as translation and haptic electronics. Haptics built into the fingertips provide a four-octave range for complex stimuli that can convey surface quality and object contact. These non-resonant haptic actuators help close the loop of interaction between humans and virtual devices with contact and continuous surface sounds that drive the actuators, communicating a more realistic touch experience. A haptic audio creation kit is available, enabling content creators to customize and add to the haptic library.



The Marcel Modular Data Gloves are available exclusively for OEMs. For more information, contact BeBop Sensors at [email protected]

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Steve is an award-winning editor and copywriter with nearly 25 years’ experience specialising in consumer technology and video games. He was part of a BAFTA nominated developer studio. In addition to editing, Steve contributes to,, and, as well as creating marketing content for a range of SMEs and agencies.