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Steam Audio SDK Available To Download Now

Steam Audio SDK Available To Download Now

Valve has launched Steam Audio, a spatial audio solution for VR games and apps. The Steam Audio SDK is available free of charge, for use by teams of any size, without any royalty requirements. Steam Audio currently supports Windows, Linux, macOS, and Android and is not restricted to any particular VR device or to Steam.

Steam Audio adds physics-based sound propagation on top of HRTF-based binaural audio, so that sounds interact with and bounce off of the actual scene geometry, making the user feel like they are actually in the scene.

 

Functionality Includes:

  • Binaural Rendering
  • Occlusion
  • Physics-Based Reverb
  • Real-Time Sound Propagation
  • Baked Reverb & Propagation

 

Putting It All Together

Steam Audio can apply binaural rendering to occlusion, reverb, and sound propagation effects, so you can get a strong sense of space and direction, even from reflected sounds, reverb entering a room through a doorway, and more.

You can download the tools now at Steam Audio on GitHub

Editor

Steve is an award-winning editor and copywriter with 20 years’ experience specialising in consumer technology and video games. He was part of a BAFTA nominated developer studio as project manager for the UK’s first fully interactive digital TV channel. In addition to editing TheVirtualReport.biz, Steve contributes to PocketGamer.biz, PCGamesInsider.biz and BlockchainGamer.biz, as well as creating marketing content for a range of SMEs and agencies.

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