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The Big Indie Awards 2018 in association with G-STAR and Jagex Partners
Nov 15th 2018

The Big Indie Awards 2018 in association with G-STAR and Jagex Partners

Busan, Korea, Republic Of

Sponsored by

Date & Times: Thursday, November 15th 2018
5pm to 6pm
Location: Busan, Korea, Republic Of
Region: Asia
Expected Size: 100 – 250
Ticket Cost: FREE
Target Audience: Developers, Indie Developers, Recruitment, C-Level, Marketing, Students, Creatives, Investors, Publishers, Ad Companies, Media, YouTubers / Streamers
Event Type: Networking
Featured Platforms: iOS, Android, Handheld Console, Windows Phone, Wearables, Virtual Reality, Augmented Reality

Another year of top quality Indie Pitching is coming to a close and we’re delighted to have witnessed some truly awesome games in what will be a record year for more reasons than one.

So, what better way to celebrate than with the second annual Big Indie Awards? An awards ceremony that this year takes place in the beautiful coastal city of Busan, South Korea, at the same time as the global game show G-STAR.

What is it?

Made possible by G-STAR and Jagex Partners, the Big Indie Awards marks the finale of a year of indie pitching and also offers a chance for both our pitchers and also ALL indie developers who may not have made it to our events to put their game forward for a chance of global recognition, some cold-hard cash and a trip to the awards final in Busan, South Korea!

How does it work?

Developers simply need to submit their game through our REGISTRATION FORM form by September 30th (those familiar with previous indie pitches will know how easy it is) with some info, screens, a video and if possible a link to a playable/live version. That gets entered into the competition.

These entries will then be filtered into a longlist in a provisional judging process, and then be put in front of our team of crack judges (including journalists, influencers, developers and other experts) who will score each game and help us to create a shortlist for each award which we’ll announce at the end of October.

Following that we’ll invite some of the top teams to come to the awards ceremony in Busan and also spend a couple of days at the global G-STAR conference and exploring the beautiful coastal city of Busan (all flights and accommodation will be paid).

Who can enter?

Any mobile / portable indie developer who has a game released in the last 12 months, or has one in production that’s slated to launch in the next six months can enter the competition.

All previously shortlisted Big Indie Pitch entrants since September 2018 will be fast-tracked past the initial filtering process to the longlist (Please mention in your application if you are a previous entrant)

How to enter?

In order to enter, simply head over to our REGISTRATION PAGE before the extended deadline of September 30th with the following information ready.

Korean developers looking to submit their game for the Local Developer Award have until October 31, 2018 to enter.

  • Core details (team name, developer names, mails, engine used and project status with estimated launch date)
  • Desription of the game and key concept
  • Concept art/screens
  • Video
  • Playable file (if available)
  • Also, if you're a former Big Indie Pitch contestent, then please remember to mention this alongside which pitch you were a part of  

What can you win?

We'll be announcing all of the prizes very very soon, but on top of our extra special prizes there will of course naturally be a fair amount of media coverage, an award and global adoration.

If you’re very lucky you might get a publishing deal...?


Who’s behind all this?

The Big Indie Awards 2018 is once again brought to you by the Steel Media team (the firm behind Pocket Gamer, PG.Biz, PG Connects, the Global Connects Parties and of course the Big Indie Pitch itself) but it wouldn’t be possible without the support and love of the lovely folks at G-STAR and Jagex Partners.

What is G-STAR?

G-STAR is the one-stop, easily-accessible gateway to the Asian market. With one of the most active and developed gaming markets behind it, the biggest players in publishing, development and investment gather at G-STAR every year, to do business and set the industry trends. This year’s G-STAR takes place November 15-18 at BEXCO, Busan, Korea. For more information, visit www.gstar.or.kr/eng 

What is Jagex Partners?

With 17 years’ experience successfully running RuneScape and generating more than $1billion in revenue, Jagex has the heritage and experience to be the right publishing partner for your living game. We have assembled a team with deep industry knowledge and that knows how to get the very best from evergreen design, community engagement and long-tail commercial opportunities. Coupled with our infrastructure, investment in processes and systems, and our developer-friendly, agile and accessible platform we believed in the importance of a shared vision for your game, and we’re looking for long-term, meaningful partnerships with living games developers. www.jagex.com/partners


Terms & Conditions

For terms and conditions please see the follwong see the following link.


Need to ask a question? Send us an email at: support [at] bigindieawards.com

BEXCO - Busan Exhibition & Convention Center

Venue

BEXCO - Busan Exhibition & Convention Center
55 APEC-ro
U-dong
Haeundae
Busan
Korea, Republic Of

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Platinum Sponsors

G-STAR

G-STAR

http://www.gstar.or.kr/eng

G-STAR is the one-stop, easily-accessible gateway to the Asian market. With one of the most active and developed gaming markets behind it, the biggest players in publishing, development and investment gather at G-STAR every year, to do business and set the industry trends. This year’s G-STAR takes place November 15-18 at BEXCO, Busan, Korea. For more information, visit http://www.gstar.or.kr/eng

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