Proto Awards 2016 Winners

Proto Awards 2016 Winners

Following on nicely from Oculus Conn3ct in Los Angeles USA, The Virtual Reality Foundation held their annual Proto Awards in Hollywood to celebrate the very best that VR has to offer, with sponsors including Radeon, AMD, and Skullcandy.

In terms of standout winners, Space Pirate Trainer bagged the most awards from the event, with I-Illusions taking home three awards; Best Sound Design, Best Independent Experience, and Best Game.

But the biggest categories went to Google, with Tilt Brush picking up a brace of awards; Most Innovative, and – surely the most coveted award of all - Best Overall.

Here’s the full list of winners from the Proto Awards 2016:


Best Original Score:

Pearl, Google Spotlight Stories


Best Live Action Experience:

The Argos File, Argos VR


Best Narrative Experience:

The Gallery – Episode 1: Call of the Starseed, Cloudhead Games


Best Sound Design:

Space Pirate Trainer, I-Illusions


Best Social Experience:

AltspaceVR, AltspaceVR


Best Game:

Space Pirate Trainer, I-Illusions


Best Educational Experience:

Apollo 11 VR, Immersive VR Education Ltd


Best Music Experience:

SoundStage, Logan Olson


Best Mobile Experience:

Tactera, E McNeill


Most Innovative:

Tilt Brush, Google


Best Interaction Design:

Fantastic Contraption, Northway Games & Radial Games


Best Student Experience:

Fruit Golf, Coal Car Studio


Best Art Direction:

FIREBIRD: La Peri (Book 1), Innerspace VR


Best Independent Experience:

Space Pirate Trainer, I-Illusions


Most Transportive Experience:

theBlu: Season 1, Wevr


Best User Interface:

Modbox, Alientrap


Best Overall:

Tilt Brush, Google


The Virtual Reality Foundation was founded as a non-profit to reward individuals and teams making strides in the field of virtual reality. The Proto Awards accept open submissions, which are then narrowed by the Board of Governors and voted for by a panel that includes past honorees.

Managing Editor

Steve is an award-winning editor and copywriter with nearly 25 years’ experience specialising in consumer technology and video games. He was part of a BAFTA nominated developer studio. In addition to editing, Steve contributes to,, and, as well as creating marketing content for a range of SMEs and agencies.