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The video games industry is going through periods of intense change, challenge and opportunity.
How games are made and paid for are permanently under review. It’s an industry dealing with overwhelming levels of competition, monetisation shifts, technical advancements, new employment practices, alternative distribution channels and changing player behaviors, and that’s on top of broader social and cultural issues, political change and the battle for time in a world without any.
The Game Business is a series of b2b podcasts, newsletters, videos and events, plus a website, designed to highlight and dissect these challenges and opportunities through market data, business analysis and the expert views of the industry leaders, from the biggest publishers to the smallest indies.
The Game Business is led by Christopher Dring, an 18-year veteran of video games business media, including nine years at UK weekly magazine MCV, and over eight years as the head of global games business website GamesIndustry.biz.
You can get access to our exclusive market data, our big interviews, our podcasts and regular newsletters for the low, low price of zero. A paid tier is in development for the future.
The Game Business is backed by Geoff Keighley, creator of The Game Awards, but exists as an editorially independent publication.
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Top Stories
Events
| Pocket Gamer Connects Barcelona 2026 | Europe | Jun 15th |
| GrowBoat Barcelona 2026 | Jun 17th | |
| Pocket Gamer Mobile Games Awards 2026 | Europe | Aug 25th |
| LA Games Conference 2026 | North America | Sep 30th |
| Pocket Gamer Connects Nordics 2026 | Nordic | Oct 20th |










