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Vive Gets WeChat Social VR

Vive Gets WeChat Social VR

HTC has shown the world’s first WeChat integrated VR experience through Vive at the fourth annual meeting of its Virtual Reality Venture Capital Alliance (VRVCA) in San Francisco. The solution has been developed by ObEN, one of the first teams from HTC’s $100 million accelerator program, ViveX.

Enabled by ObEN’s breakthrough artificial intelligence (AI) technology, this integration of VR with China’s most popular social platform – originally created by Tencent - allows all Vive users and WeChat’s 889 million mobile users to interact with each other in the same virtual space in real time.

ObEN’s Personal AI combines voice, visuals and skills, resulting in a personalised photo-realistic avatar that allows users of Vive and WeChat to interact with one another’s virtual selves.

ObEN's solution allows all Vive and WeChat mobile users to interact.

Nikhil Jain, cofounder and CEO at ObEN said, “We are thrilled to join forces with Tencent and HTC Vive to tackle the challenge of improving Social VR experiences. Today’s showcase not only enables shared experiences between users of China’s top social and VR platform but is also an early demonstration of how ObEN’s Personal AI can drive and create AI generated content.”

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Steve is an award-winning editor and copywriter with nearly 25 years’ experience specialising in consumer technology and video games. He was part of a BAFTA nominated developer studio. In addition to editing TheVirtualReport.biz, Steve contributes to BeyondGames.biz, PocketGamer.biz, PCGamesInsider.biz and BlockchainGamer.biz, as well as creating marketing content for a range of SMEs and agencies.