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Blueprint Reality Launches MixCast VR

Blueprint Reality Launches MixCast VR

Blueprint Reality, an independent Virtual Reality tools and game developer, announced today the launch of MixCast VR, the company’s first in a suite of tools. MixCast VR is a VR broadcast and presentation system which enables VR to be an enhanced, shared, and seamless experience. The SDK is available for free to developers on the Blueprint Tools website and shortly on the Unity Asset Store. The application for end-users is available on Steam.

MixCast VR is a powerful VR broadcast and presentation tool which simplifies the process of creating Mixed Reality videos. To add support for MixCast VR, developers can easily drag and drop the MixCast VR SDK into their Unity projects so end-users can showcase their experience in real-time.

“Mixed Reality is the best way to communicate what’s happening inside the virtual world via traditional 2D broadcast media,” says Ben Sheftel, CTO of Blueprint Reality. “Our goal with MixCast VR is to provide an intuitive system for developers, designers, reviewers, presenters, educators, and other end-users to share and broadcast in a simple yet powerful way.”

 

More Personal

Broadcasters and streamers can use MixCast VR to stream a more personal view of themselves playing VR games. Developers can use MixCast VR to better illustrate their product, game or experience, for trailers and gameplay videos. Designers and educators can use MixCast VR to demonstrate concepts and in-progress work to their collaborators to enhance rapid discussion, iteration, and learning.

MixCast VR’s technology creates a single video output for broadcasting or recording by blending a live video feed of a user in the real world with their “virtual world” surroundings and environment. MixCast VR works with a broad range of camera or webcam equipment and provides a consistent experience across supporting products. It works with off-the-shelf web-cams as well as high-end cameras, making it accessible to almost all VR end-users. MixCast VR works with either un-tracked fixed cameras, or tracked cameras that allow for dynamic movement of the camera, for more professional results. MixCast VR also includes intuitive chroma keying calibration to key out your background colors (green screen or any other color), with good color isolation to accommodate a variety of set configurations.

 

Available Now

Starting today, the MixCast VR SDK is available for developers on the Unity Asset Store for free. The MixCast VR Studio application for end-users is available now for $9.99 per month or $19.99 for a three-month subscription, on the Steam store.


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Steve is an award-winning editor and copywriter with nearly 25 years’ experience specialising in consumer technology and video games. He was part of a BAFTA nominated developer studio. In addition to editing TheVirtualReport.biz, Steve contributes to BeyondGames.biz, PocketGamer.biz, PCGamesInsider.biz and BlockchainGamer.biz, as well as creating marketing content for a range of SMEs and agencies.