ALL THE LATEST NEWS ABOUT THE VIRTUAL + AUGMENTED + MIXED REALITY BUSINESS

Feature

Video: AR Insights Sessions At XR Connects London 2018

Video: AR Insights Sessions At XR Connects London 2018

From looking at the AR industry today and exploring the business opportunities it presents to how the way we interact with the world will never be the same, this series of videos features thought leaders from the likes of Curve Digital, SVRVIVE, and Virtual Arts.

Filmed live at XR Connects London on 22nd January 2018, this is your chance to hear insights from some of the VR, AR and MR industry's key influencers.

 

Topics covered in this series of videos:


Click here to view the list »
  • When Will AR Explode? It Already Has!

    Phil Charnock, Marketing Manager at Draw & Code, delivers an AR Insights session at XR Connects London 2018.

    More people engaged with Snapchat’s Super Bowl lens than watched the game live. More people use AR daily than go on Twitter. Pokemon Go is the biggest mobile game. It’s time we stopped debating whether this tech works once and for all.

     

    The VR, AR and MR event series returns later this year as part of Pocket Gamer Connects San Francisco on 14th and 15th May 2018.


  • Join The AR Revolution!

    Oliver Clarke, Director at Modern Dream, delivers an AR Insights session at XR Connects London 2018. 

    With more than 550 million AR enabled devices projected to be in consumer hands by the end of 2018, AR represents the greatest opportunity to create compelling new experiences since the appearance of the smartphone and possibly since the dawn of the internet. With our own AR demonstrations, we’ll look at the technology, creating applications, the market timings and exciting new AR possibilities.

     

    The VR, AR and MR event series returns later this year as part of Pocket Gamer Connects San Francisco on 14th and 15th May 2018.


  • The Commercial Perspectives And Possibilities Of VR/AR

    A panel session from XR Connects London 2018 featuring:

    • Tim Luft, CEO at VR Simulation Systems
    • Marcus Pullen, CEO at Blue Donut Studios
    • Brynley Gibson, Head of Studio at Curve Digital
    • Tim Fleming, Chief Doing Officer at Future Visual
    • William Deans, Interactive Business Manager at Happy Finish

     

    The VR, AR and MR event series returns later this year as part of Pocket Gamer Connects San Francisco on 14th and 15th May 2018.


  • AR: The Way We Interact With The World Will Never Be The Same

    David Mondelore, Creative Engineer at SVRVIVE, delivers an AR Insights session at XR Connects London 2018. 

    When AR is synchronised with known physical locations, rather than just temporary generic surfaces, we will create new types of AR experiences. Learn why persistent AR applications will enrich our world with a deeply integrated layer of information and interactions.

     

    The VR, AR and MR event series returns later this year as part of Pocket Gamer Connects San Francisco on 14th and 15th May 2018. 


  • Using AR To Develop A Business

    Marcus Pullen, CEO at Blue Donut Studios, delivers an AR Insights session at XR Connects London 2018. 

    My talk is an overview of how Blue Donut Studios came into developing AR and VR and how that has shaped the development of our business and how it fits with everything we do. This is a reflection of the last two years and a sharing some of our learning experiences and how we are moving forward this year.

     

    The VR, AR and MR event series returns later this year as part of Pocket Gamer Connects San Francisco on 14th and 15th May 2018.


  • The How And Why Of Putting SMASH TANKS! Together In AR

    Travis Ryan, Founder at Dumpling Design, delivers an AR Insights session at XR Connects London 2018.

     

    The VR, AR and MR event series returns later this year as part of Pocket Gamer Connects San Francisco on 14th and 15th May 2018.


  • The Long And Winding Road – Our Journey To Augmented Reality Gaming

    Nizar Romdan, Co-Founder & CEO at Virtual Arts, delivers an AR Insights session at XR Connects London 2018. 

    Virtual Arts is a new startup formed in Cambridge, UK , developing Augmented Reality, Virtual Reality and Mixed Reality Tech and Content. In this talk we will go through our journey to developing our first Augmented Reality game “Lightstream Racer” and the learnings we made along the way.

     

    The VR, AR and MR event series returns later this year as part of Pocket Gamer Connects San Francisco on 14th and 15th May 2018.


  • Opportunities In AR

    Dave Ranyard, Independent Virtual Reality Developer, delivers an AR Insights session at XR Connects London 2018. 

    Apple’s ARKit was launched last year and is seen by them as the third use of the camera. Android are following up with ARCore this year. We know the market will be north of 500 million compatible devices later this year.

    So where is the gold rush? Why aren’t all developers canning all previous projects and jumping onto AR? Well, some are while others are watching and waiting before making a move.

     

    The VR, AR and MR event series returns later this year as part of Pocket Gamer Connects San Francisco on 14th and 15th May 2018.


  • Transitioning From Mobile AR To Device AR

    A panel session from XR Connects London 2018 featuring:

    • Mark Ollila, Partner at UX-fit
    • Barry O’Neill, CEO at Touch Press
    • Peter Wittig, Co-Founder & Senior Developer at Motive.io
    • Byron Seef, Corporate Development Director at Biba

     

    The VR, AR and MR event series returns later this year as part of Pocket Gamer Connects San Francisco on 14th and 15th May 2018.


Editor

Steve has been a games journalist on and off since the first PlayStation made games ‘cool’, but he’s never forgotten the thrill of finding a Space Invaders machine in the wild. Neuromancer is one of his favourite books and The Matrix is one of his favourite movies, so he’s been ready for VR all his life.

Comments

No comments
View options
  • Order by latest to oldest
  • Order by oldest to latest
  • Show all replies
Important information

This site uses cookies to store information on your computer. By continuing to use our site, you consent to Steel Media's privacy policy.

Steel Media websites use two types of cookie: (1) those that enable the site to function and perform as required; and (2) analytical cookies which anonymously track visitors only while using the site. If you are not happy with this use of these cookies please review our Privacy Policy to learn how they can be disabled. By disabling cookies some features of the site will not work.